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Sun MLBB Meta — Patch 2.2.16

Fighter · C Tier
Overrated

Is Sun meta?

Sun is currently a situational C Tier pick rather than a universal priority.

This verdict uses Mythic ranked evidence from patch 2.2.16. It also includes 108 complete same-patch Global drafts.

Reviewed by MLBB Advisor Editorial Team · Data updated October 9, 2026

Current-patch ranked players prioritize this hero far more than professionals.

Ranked (Mythic · patch 2.2.16)

50.1%
Win Rate
13.8%
Pick Rate
15.4%
Ban Rate

Pro (Global · patch 2.2.16)

0.0%
Win Rate
0.0%
Pick Rate
0.0%
Ban Rate

Current-patch divergence (Ranked vs Pro)

Ranked
13.8%
Pro
0.0%
Confidence-adjusted score: -0.292

Patch 2.2.16 · adjustment

We've noticed that roaming Sun takes too many resources away from his teammates, negatively affecting their experience. We've therefore made targeted adjustments to rein in his roaming build while minimizing the impact on his performance in other lanes.

  • [Passive] (~)
  • To offset the changes to the Doppelganger's cooldown and attributes, we've adjusted some values of Sun's Passive to keep its overall effectiveness unchanged.
  • HP Regen: 25% of Doppelganger's Physical Attack >> 15% of Doppelganger's Physical Attack
  • Extra Damage to Creeps: 50 >> 65
  • [Skill 1 & 2] (~)
  • The Doppelganger inherits all of Sun's attributes, but the damage it deals is reduced, and it takes extra damage.
  • Damage Dealt by Doppelganger: 60%
  • Damage Taken by Doppelganger: 150%
  • The skill will not enter cooldown while the Doppelganger is present. For balance, we've reduced the skill's base cooldown.
  • Cooldown: 10-8s >> 6.5-5s
  • Base Damage: 200-400 >> 280-480
  • Experience Optimization: Enemy Gold Reward for Killing a Doppelganger: 26 (+ 1.5 * Game Time in minutes) >> 10 (+ 1.0 * Game Time in minutes)
  • [Ultimate] (~)
  • Slow Effect: 20% >> 25%
  • Base Damage: 270-320 >> 270-300
  • Cooldown: 6s >> 5s
  • [Skill 4] (~)
  • The Doppelganger inherits all of Sun's attributes, but the damage it deals is reduced, and it takes extra damage.
  • Damage Dealt by Doppelganger: 80%-100%
  • Damage Taken by Doppelganger: 120%
  • The skill will not enter cooldown while the Doppelganger is present. For balance, we've reduced the skill's base cooldown.
  • Cooldown: 36-28s >> 32-22s

Patch 2.2.16 context

Sun received a adjustment in this patch. The tier reflects current results after that change, not the patch-note label alone.

Recent Matches · Sun · Global

No pro appearances for Sun in Global.

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